Import and manage media

Upload files, paste from clipboard, import URLs, organize the media bin, and understand thumbnails, metadata, and waveforms.


The Media tab is your project library. Anything you want to use in the timeline should be imported or generated into the project first.

Open the Media tab

  1. Open a project.
  2. Look at the left asset panel.
  3. Click Media.
  4. You will see the project media bin.

Add a screenshot later:

Media panel

Import methods

Upload files from your computer

Use this for local videos, images, and audio.

  1. Click Media in the left panel.
  2. Click Upload or drag files directly into the Media panel.
  3. Select one or more files.
  4. Wait while the editor imports and processes them.
  5. Confirm thumbnails, duration, and media type appear in the bin.

Supported timeline media types include:

  • Video.
  • Image.
  • Uploaded audio.
  • Library audio.
  • Text.
  • Stickers.
  • Graphics.
  • Effects and adjustment elements.
  • Compound clips.

Paste media into the project

Use paste when you copied an image or media file from another app.

  1. Copy an image, video, or file to your clipboard.
  2. Click inside the editor or Media panel.
  3. Press Cmd/Ctrl+V.
  4. Wait for the asset to appear in the media bin.

This is useful for screenshots, quick references, and assets copied from Finder or Explorer.

Import from URL

Use this when you have a direct media URL.

  1. Click Media.
  2. Click Import URL.
  3. Paste a direct link to a video, image, or audio file.
  4. Confirm the import.
  5. Wait for download and processing.

If a URL fails, check that it points directly to a media file and allows browser download.

What happens during processing

After import, Pluged AI may generate:

  • Thumbnail — image preview for videos and images.
  • Duration — length of video or audio.
  • Size — file size.
  • Type — video, image, or audio.
  • Waveform summary — visual audio shape for audio and video clips.
  • Metadata — technical details used by the editor and export pipeline.

Large files can take longer. Wait for processing before dragging the asset into a precise timeline edit.

Switch between grid and list view

The media bin supports different views.

Grid view

Use grid view when you want visual browsing.

Best for:

  • Video thumbnails.
  • Image assets.
  • Stock footage.
  • Visual selection.

List view

Use list view when you need details.

Best for:

  • Sorting by duration.
  • Checking file size.
  • Finding audio files.
  • Managing many assets.

Sort media

Sort options can include:

  • Name — alphabetical file order.
  • Type — video, image, audio.
  • Duration — shortest or longest first.
  • Size — smallest or largest first.

A good workflow is to sort by Type while assembling, then by Duration when choosing clips for pacing.

Add media to the timeline

  1. Open Media.
  2. Find the asset.
  3. Drag it onto the timeline.
  4. Drop it on the appropriate track:
    • Video to the main video track.
    • B-roll or image overlays to overlay tracks.
    • Music, voiceover, and sound effects to audio tracks.
  5. Press Space to preview.

You can also select an asset and use any available add/insert action in the UI.

Reveal media from other workflows

Some workflows can highlight or reveal media assets.

Examples:

  • A generated TTS voiceover appears in the media bin.
  • Stock footage imported from Pexels is added to the project.
  • A sound from Freesound becomes a saved project asset.
  • A selected timeline clip can point back to its source asset.

Use reveal/highlight when you want to locate the original asset behind a timeline element.

Remove media assets

To remove one asset:

  1. Select it in the Media panel.
  2. Press Delete or open the asset menu.
  3. Choose Remove.
  4. Confirm if prompted.

To remove multiple assets:

  1. Select several assets with Shift or Cmd/Ctrl.
  2. Press Delete or use the bulk action menu.
  3. Confirm removal.

Removing a source asset may affect timeline clips that depend on it. If you are unsure, keep the asset until the edit is exported.

Storage notes

Pluged AI stores project media locally in the browser where possible. Browser storage is convenient, but it is still browser data.

Protect important work by:

  • Keeping original files on your computer.
  • Exporting important finished edits.
  • Avoiding browser data cleanup while projects are active.
  • Not relying on private/incognito windows for long projects.

Troubleshooting

IssueFix
Upload does not appearWait for processing, then refresh the Media tab
Thumbnail missingThe asset may still work; drag it to timeline and preview
URL import failsUse a direct media URL, not a webpage URL
Audio waveform missingWait for audio analysis or re-import the asset
Browser storage warningRemove unused assets or export and start a lighter project

See also

Community